12345678910111213141516171819202122232425262728 |
- package server
- import (
- "go-common/app/service/main/identify-game/conf"
- "go-common/app/service/main/identify-game/service"
- "go-common/library/net/rpc"
- "go-common/library/net/rpc/context"
- )
- // RPC define rpc.
- type RPC struct {
- s *service.Service
- }
- // New new rpc server.
- func New(c *conf.Config, s *service.Service) (svr *rpc.Server) {
- r := &RPC{s: s}
- svr = rpc.NewServer(c.RPCServer)
- if err := svr.Register(r); err != nil {
- panic(err)
- }
- return
- }
- // Ping check connection success.
- func (r *RPC) Ping(c context.Context, arg *struct{}, res *struct{}) (err error) {
- return
- }
|