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- package stats
- import "math"
- // Round a float to a specific decimal place or precision
- func Round(input float64, places int) (rounded float64, err error) {
- // If the float is not a number
- if math.IsNaN(input) {
- return math.NaN(), NaNErr
- }
- // Find out the actual sign and correct the input for later
- sign := 1.0
- if input < 0 {
- sign = -1
- input *= -1
- }
- // Use the places arg to get the amount of precision wanted
- precision := math.Pow(10, float64(places))
- // Find the decimal place we are looking to round
- digit := input * precision
- // Get the actual decimal number as a fraction to be compared
- _, decimal := math.Modf(digit)
- // If the decimal is less than .5 we round down otherwise up
- if decimal >= 0.5 {
- rounded = math.Ceil(digit)
- } else {
- rounded = math.Floor(digit)
- }
- // Finally we do the math to actually create a rounded number
- return rounded / precision * sign, nil
- }
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