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- package dao
- import (
- "context"
- "fmt"
- "time"
- "go-common/app/job/main/passport-game-cloud/conf"
- "go-common/library/cache/memcache"
- "go-common/library/database/sql"
- "go-common/library/log"
- bm "go-common/library/net/http/blademaster"
- )
- // Dao dao
- type Dao struct {
- c *conf.Config
- getMemberStmt []*sql.Stmt
- cloudDB *sql.DB
- mc *memcache.Pool
- mcExpire int32
- gameClient *bm.Client
- delGameCacheURI string
- }
- // New new dao.
- func New(c *conf.Config) (d *Dao) {
- d = &Dao{
- c: c,
- cloudDB: sql.NewMySQL(c.DB.Cloud),
- mc: memcache.NewPool(c.Memcache.Config),
- mcExpire: int32(time.Duration(c.Memcache.Expire) / time.Second),
- gameClient: bm.NewClient(c.Game.Client),
- delGameCacheURI: c.Game.DelCacheURI,
- }
- d.getMemberStmt = make([]*sql.Stmt, _memberShard)
- for i := 0; i < _memberShard; i++ {
- d.getMemberStmt[i] = d.cloudDB.Prepared(fmt.Sprintf(_getMemberInfoSQL, i))
- }
- return
- }
- // Ping check dao ok.
- func (d *Dao) Ping(c context.Context) (err error) {
- if err = d.cloudDB.Ping(c); err != nil {
- log.Info("dao.cloudDB.Ping() error(%v)", err)
- }
- if err = d.pingMC(c); err != nil {
- log.Info("dao.pingMC() error(%v)", err)
- }
- return
- }
- // Close close connections of mc, cloudDB.
- func (d *Dao) Close() (err error) {
- if d.cloudDB != nil {
- d.cloudDB.Close()
- }
- if d.mc != nil {
- d.mc.Close()
- }
- return
- }
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