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- package conf
- import (
- "errors"
- "flag"
- "go-common/library/conf"
- "go-common/library/database/orm"
- "go-common/library/log"
- bm "go-common/library/net/http/blademaster"
- "go-common/library/net/http/blademaster/middleware/permit"
- "go-common/library/net/rpc/warden"
- "go-common/library/net/trace"
- "github.com/BurntSushi/toml"
- )
- var (
- confPath string
- client *conf.Client
- // Conf of config
- Conf = &Config{}
- )
- // Config def.
- type Config struct {
- // base
- // http
- BM *bm.ServerConfig
- // auth
- Permit *permit.Config
- // db
- ORM *orm.Config
- // log
- Log *log.Config
- // tracer
- Tracer *trace.Config
- // rule
- Rule *Rule
- // client
- HTTPReply *bm.ClientConfig
- // Warden Client
- ArcClient *warden.ClientConfig
- AccClient *warden.ClientConfig
- // GameTypes game types.
- GameTypes []*types
- }
- // Rule .
- type Rule struct {
- MaxCSVRows int
- MaxBatchArcLimit int
- MaxTreeContests int
- }
- type types struct {
- ID int64
- Name string
- }
- func local() (err error) {
- _, err = toml.DecodeFile(confPath, &Conf)
- return
- }
- func remote() (err error) {
- if client, err = conf.New(); err != nil {
- return
- }
- if err = load(); err != nil {
- return
- }
- go func() {
- for range client.Event() {
- log.Info("config reload")
- if load() != nil {
- log.Error("config reload error (%v)", err)
- }
- }
- }()
- return
- }
- func load() (err error) {
- var (
- s string
- ok bool
- tmpConf *Config
- )
- if s, ok = client.Value("esports-admin.toml"); !ok {
- return errors.New("load config center error")
- }
- if _, err = toml.Decode(s, &tmpConf); err != nil {
- return errors.New("could not decode config")
- }
- *Conf = *tmpConf
- return
- }
- func init() {
- flag.StringVar(&confPath, "conf", "", "default config path")
- }
- // Init int config
- func Init() error {
- if confPath != "" {
- return local()
- }
- return remote()
- }
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