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- package pflag
- import "strconv"
- // -- int32 Value
- type int32Value int32
- func newInt32Value(val int32, p *int32) *int32Value {
- *p = val
- return (*int32Value)(p)
- }
- func (i *int32Value) Set(s string) error {
- v, err := strconv.ParseInt(s, 0, 32)
- *i = int32Value(v)
- return err
- }
- func (i *int32Value) Type() string {
- return "int32"
- }
- func (i *int32Value) String() string { return strconv.FormatInt(int64(*i), 10) }
- func int32Conv(sval string) (interface{}, error) {
- v, err := strconv.ParseInt(sval, 0, 32)
- if err != nil {
- return 0, err
- }
- return int32(v), nil
- }
- // GetInt32 return the int32 value of a flag with the given name
- func (f *FlagSet) GetInt32(name string) (int32, error) {
- val, err := f.getFlagType(name, "int32", int32Conv)
- if err != nil {
- return 0, err
- }
- return val.(int32), nil
- }
- // Int32Var defines an int32 flag with specified name, default value, and usage string.
- // The argument p points to an int32 variable in which to store the value of the flag.
- func (f *FlagSet) Int32Var(p *int32, name string, value int32, usage string) {
- f.VarP(newInt32Value(value, p), name, "", usage)
- }
- // Int32VarP is like Int32Var, but accepts a shorthand letter that can be used after a single dash.
- func (f *FlagSet) Int32VarP(p *int32, name, shorthand string, value int32, usage string) {
- f.VarP(newInt32Value(value, p), name, shorthand, usage)
- }
- // Int32Var defines an int32 flag with specified name, default value, and usage string.
- // The argument p points to an int32 variable in which to store the value of the flag.
- func Int32Var(p *int32, name string, value int32, usage string) {
- CommandLine.VarP(newInt32Value(value, p), name, "", usage)
- }
- // Int32VarP is like Int32Var, but accepts a shorthand letter that can be used after a single dash.
- func Int32VarP(p *int32, name, shorthand string, value int32, usage string) {
- CommandLine.VarP(newInt32Value(value, p), name, shorthand, usage)
- }
- // Int32 defines an int32 flag with specified name, default value, and usage string.
- // The return value is the address of an int32 variable that stores the value of the flag.
- func (f *FlagSet) Int32(name string, value int32, usage string) *int32 {
- p := new(int32)
- f.Int32VarP(p, name, "", value, usage)
- return p
- }
- // Int32P is like Int32, but accepts a shorthand letter that can be used after a single dash.
- func (f *FlagSet) Int32P(name, shorthand string, value int32, usage string) *int32 {
- p := new(int32)
- f.Int32VarP(p, name, shorthand, value, usage)
- return p
- }
- // Int32 defines an int32 flag with specified name, default value, and usage string.
- // The return value is the address of an int32 variable that stores the value of the flag.
- func Int32(name string, value int32, usage string) *int32 {
- return CommandLine.Int32P(name, "", value, usage)
- }
- // Int32P is like Int32, but accepts a shorthand letter that can be used after a single dash.
- func Int32P(name, shorthand string, value int32, usage string) *int32 {
- return CommandLine.Int32P(name, shorthand, value, usage)
- }
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