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- package model
- import (
- "encoding/json"
- "sync"
- )
- //Item .
- type Item struct {
- PercentMovementSpeedMod interface{} `json:"percent_movement_speed_mod"`
- PercentLifeStealMod interface{} `json:"percent_life_steal_mod"`
- PercentAttackSpeedMod interface{} `json:"percent_attack_speed_mod"`
- Name string `json:"name"`
- ImageURL string `json:"image_url"`
- ID int64 `json:"id"`
- GoldTotal interface{} `json:"gold_total"`
- GoldSell interface{} `json:"gold_sell"`
- GoldPurchasable bool `json:"gold_purchasable"`
- GoldBase interface{} `json:"gold_base"`
- FlatSpellBlockMod interface{} `json:"flat_spell_block_mod"`
- FlatPhysicalDamageMod interface{} `json:"flat_physical_damage_mod"`
- FlatMpRegenMod interface{} `json:"flat_mp_regen_mod"`
- FlatMpPoolMod interface{} `json:"flat_mp_pool_mod"`
- FlatMovementSpeedMod interface{} `json:"flat_movement_speed_mod"`
- FlatMagicDamageMod interface{} `json:"flat_magic_damage_mod"`
- FlatHpRegenMod interface{} `json:"flat_hp_regen_mod"`
- FlatHpPoolMod interface{} `json:"flat_hp_pool_mod"`
- FlatCritChanceMod interface{} `json:"flat_crit_chance_mod"`
- FlatArmorMod interface{} `json:"flat_armor_mod"`
- }
- //Game .
- type Game struct {
- WinnerType string `json:"winner_type"`
- Winner json.RawMessage `json:"winner"`
- Teams json.RawMessage `json:"teams"`
- Position int64 `json:"position"`
- Players json.RawMessage `json:"players"`
- MatchID int64 `json:"match_id"`
- Match json.RawMessage `json:"match"`
- Length int64 `json:"length"`
- ID int64 `json:"id"`
- Finished interface{} `json:"finished"`
- BeginAt interface{} `json:"begin_at"`
- }
- //Champion .
- type Champion struct {
- VideogameVersions []string `json:"videogame_versions"`
- Spellblockperlevel float64 `json:"spellblockperlevel"`
- Spellblock float64 `json:"spellblock"`
- Name string `json:"name"`
- Mpregenperlevel float64 `json:"mpregenperlevel"`
- Mpregen float64 `json:"mpregen"`
- Mpperlevel interface{} `json:"mpperlevel"`
- Mp float64 `json:"mp"`
- Movespeed interface{} `json:"movespeed"`
- ImageURL string `json:"image_url"`
- ID int64 `json:"id"`
- Hpregenperlevel float64 `json:"hpregenperlevel"`
- Hpregen interface{} `json:"hpregen"`
- Hpperlevel interface{} `json:"hpperlevel"`
- Hp interface{} `json:"hp"`
- Critperlevel interface{} `json:"critperlevel"`
- Crit interface{} `json:"crit"`
- BigImageURL string `json:"big_image_url"`
- Attackspeedperlevel float64 `json:"attackspeedperlevel"`
- Attackspeedoffset interface{} `json:"attackspeedoffset"`
- Attackrange interface{} `json:"attackrange"`
- Attackdamageperlevel float64 `json:"attackdamageperlevel"`
- Attackdamage float64 `json:"attackdamage"`
- Armorperlevel float64 `json:"armorperlevel"`
- Armor interface{} `json:"armor"`
- }
- //Hero .
- type Hero struct {
- *LdInfo
- LocalizedName string `json:"localized_name"`
- }
- // LdInfo .
- type LdInfo struct {
- Name string `json:"name"`
- ImageURL string `json:"image_url"`
- ID int64 `json:"id"`
- }
- // SyncGame store leida game list
- type SyncGame struct {
- Data map[int64][]*Game
- sync.Mutex
- }
- // SyncItem store item list
- type SyncItem struct {
- Data map[int64]*Item
- sync.Mutex
- }
- // SyncChampion store champion list
- type SyncChampion struct {
- Data map[int64]*Champion
- sync.Mutex
- }
- // SyncHero store hero list
- type SyncHero struct {
- Data map[int64]*Hero
- sync.Mutex
- }
- // SyncInfo store leida base info list
- type SyncInfo struct {
- Data map[int64]*LdInfo
- sync.Mutex
- }
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