package cluster import ( "fmt" "sort" "sync" ) type none struct{} type topicPartition struct { Topic string Partition int32 } func (tp *topicPartition) String() string { return fmt.Sprintf("%s-%d", tp.Topic, tp.Partition) } type offsetInfo struct { Offset int64 Metadata string } func (i offsetInfo) NextOffset(fallback int64) int64 { if i.Offset > -1 { return i.Offset } return fallback } type int32Slice []int32 func (p int32Slice) Len() int { return len(p) } func (p int32Slice) Less(i, j int) bool { return p[i] < p[j] } func (p int32Slice) Swap(i, j int) { p[i], p[j] = p[j], p[i] } func (p int32Slice) Diff(o int32Slice) (res []int32) { on := len(o) for _, x := range p { n := sort.Search(on, func(i int) bool { return o[i] >= x }) if n < on && o[n] == x { continue } res = append(res, x) } return } // -------------------------------------------------------------------- type loopTomb struct { c chan none o sync.Once w sync.WaitGroup } func newLoopTomb() *loopTomb { return &loopTomb{c: make(chan none)} } func (t *loopTomb) stop() { t.o.Do(func() { close(t.c) }) } func (t *loopTomb) Close() { t.stop(); t.w.Wait() } func (t *loopTomb) Dying() <-chan none { return t.c } func (t *loopTomb) Go(f func(<-chan none)) { t.w.Add(1) go func() { defer t.stop() defer t.w.Done() f(t.c) }() }