package archive // const Forbid Enum Values const ( // Forbid style ForbidRank = "rank" ForbidDynamic = "dynamic" ForbidRecommend = "recommend" ForbidShow = "show" // ForbidRank style ForbidRankMain = 0 ForbidRankRecentArc = 1 ForbidRankAllArc = 2 // ForbidDynamic style ForbidDynamicMain = 0 // ForbidRecommend style ForbidRecommendMain = 0 // ForbidShow style ForbidShowMain = 0 ForbidShowMobile = 1 ForbidShowWeb = 2 ForbidShowOversea = 3 ForbidShowOnline = 4 ) // ForbidAttr forbid attribute type ForbidAttr struct { Aid int64 `json:"aid"` RankV int32 `json:"rank_attr"` DynamicV int32 `json:"dynamic_attr"` RecommendV int32 `json:"recommend_attr"` ShowV int32 `json:"show_attr"` SearchV int32 `json:"search"` PushBlogV int32 `json:"push_blog"` // specific Rank struct { Main int32 `json:"main"` RecentArc int32 `json:"recent_arc"` AllArc int32 `json:"all_arc"` } `json:"_"` Dynamic struct { Main int32 `json:"main"` } `json:"-"` Recommend struct { Main int32 `json:"main"` } `json:"-"` Show struct { Main int32 `json:"main"` Mobile int32 `json:"mobile"` Web int32 `json:"web"` Oversea int32 `json:"oversea"` Online int32 `json:"online"` } `json:"-"` } // Convert convert db value into attr. func (f *ForbidAttr) Convert() { // rank f.Rank.Main = f.RankV & 1 f.Rank.RecentArc = (f.RankV >> 1) & 1 f.Rank.AllArc = (f.RankV >> 2) & 1 // dynamic f.Dynamic.Main = f.DynamicV & 1 // recommend f.Recommend.Main = f.RecommendV & 1 // show f.Show.Main = f.ShowV & 1 f.Show.Mobile = (f.ShowV >> 1) & 1 f.Show.Web = (f.ShowV >> 2) & 1 f.Show.Oversea = (f.ShowV >> 3) & 1 f.Show.Online = (f.ShowV >> 4) & 1 } // Reverse reverse attr into db value. func (f *ForbidAttr) Reverse() { // rank f.RankV = (f.Rank.AllArc << 2) | (f.Rank.RecentArc << 1) | f.Rank.Main // dynamic f.DynamicV = f.Dynamic.Main // recommend f.RecommendV = f.Recommend.Main // show f.ShowV = (f.Show.Online << 4) | (f.Show.Oversea << 3) | (f.Show.Web << 2) | (f.Show.Mobile << 1) | f.Show.Main } // SetAttr set forbid attr. func (f *ForbidAttr) SetAttr(name string, v int32, bit uint) (change bool) { if name == ForbidRank { old := f.RankV f.RankV = f.RankV&(^(1 << bit)) | (v << bit) change = old == f.RankV } else if name == ForbidDynamic { old := f.DynamicV f.DynamicV = f.DynamicV&(^(1 << bit)) | (v << bit) change = old == f.DynamicV } else if name == ForbidRecommend { old := f.RecommendV f.RecommendV = f.RecommendV&(^(1 << bit)) | (v << bit) change = old == f.RecommendV } else if name == ForbidShow { old := f.ShowV f.ShowV = f.ShowV&(^(1 << bit)) | (v << bit) change = old == f.ShowV } return }