package model import ( "encoding/json" "fmt" "hash/crc32" "strconv" ) var ( bAmp = []byte(`&`) bGt = []byte(`>`) bLt = []byte(`<`) bSp = []byte(` `) // 弹幕内容 _xmlFmt = `%s` // 弹幕内容 _rnameFmt = `%s` ) // All const variable use in job const ( AttrNo = int32(0) // 属性位为0 AttrYes = int32(1) // 属性位为1 AttrProtect = uint(0) // 保护弹幕 StateNormal = int32(0) // 普通状态 StateDelete = int32(1) // 删除状态 StateHide = int32(2) // 隐藏状态 StateBlock = int32(3) // 屏蔽状态 StateFilter = int32(4) // 过滤状态 StateMonitorBefore = int32(5) // 先审后发 StateMonitorAfter = int32(6) // 先发后审 StateSystemFilter = int32(7) // 敏感词过滤 StateReportDelete = int32(8) // 举报删除 StateAdminDelete = int32(9) // 弹幕管理删除 StateUserDelete = int32(10) // 用户删除 StateScriptDelete = int32(11) // 举报脚本删除 StateTaskDel = int32(12) //弹幕任务删除 // 弹幕模式 ModeRolling = int32(1) ModeBottom = int32(4) ModeTop = int32(5) ModeReverse = int32(6) ModeSpecial = int32(7) ModeCode = int32(8) ModeBAS = int32(9) PoolNormal = int32(0) // 普通弹幕池 PoolSubtitle = int32(1) // 字幕弹幕池 PoolSpecial = int32(2) // 特殊弹幕池 MaskPriorityHgih = int32(1) // 弹幕蒙版优先级高 MaskPriorityLow = int32(0) // 弹幕蒙版优先级低 NotFound = int64(-1) ) // BinlogMsg binlog msg produced by canal type BinlogMsg struct { Action string `json:"action"` Table string `json:"table"` New json.RawMessage `json:"new"` Old json.RawMessage `json:"old"` } // AttrVal return val of index'attr func (d *DM) AttrVal(bit uint) int32 { return (d.Attr >> bit) & int32(1) } // AttrSet set val of index'attr func (d *DM) AttrSet(v int32, bit uint) { d.Attr = d.Attr&(^(1 << bit)) | (v << bit) } // DMSlice dm array type DMSlice []*DM func (d DMSlice) Len() int { return len(d) } func (d DMSlice) Swap(i, j int) { d[i], d[j] = d[j], d[i] } func (d DMSlice) Less(i, j int) bool { return d[i].ID < d[j].ID } // ToXML convert dm struct to xml. func (d *DM) ToXML(realname bool) (s string) { if d.Content == nil { return } msg := d.Content.Msg if d.ContentSpe != nil { msg = d.ContentSpe.Msg } if len(msg) == 0 { return } if realname { // 弹幕内容 s = fmt.Sprintf(_rnameFmt, float64(d.Progress)/1000.0, d.Content.Mode, d.Content.FontSize, d.Content.Color, d.Ctime, d.Pool, hash(d.Mid, uint32(d.Content.IP)), d.ID, d.Mid, xmlReplace([]byte(msg))) } else { // 弹幕内容 s = fmt.Sprintf(_xmlFmt, float64(d.Progress)/1000.0, d.Content.Mode, d.Content.FontSize, d.Content.Color, d.Ctime, d.Pool, hash(d.Mid, uint32(d.Content.IP)), d.ID, xmlReplace([]byte(msg))) } return } // xmlReplace replace special char in xml. func xmlReplace(bi []byte) (bo []byte) { for _, b := range bi { if b == 0 { continue } else if b == '&' { bo = append(bo, bAmp...) continue } else if b == '>' { bo = append(bo, bGt...) continue } else if b == '<' { bo = append(bo, bLt...) continue } else if (b >= 0x01 && b <= 0x08) || (b >= 0x0b && b <= 0x0c) || (b >= 0x0e && b <= 0x1f) || (b == 0x7f) { bo = append(bo, bSp...) } else { bo = append(bo, b) } } return } // hash return hash string. func hash(mid int64, ip uint32) string { var s uint32 if mid != 0 { s = crc32.ChecksumIEEE([]byte(strconv.FormatInt(mid, 10))) return strconv.FormatInt(int64(s), 16) } s = crc32.ChecksumIEEE([]byte(strconv.FormatInt(int64(ip), 10))) return "D" + strconv.FormatInt(int64(s), 16) } // GetSpecialSeg . func (d *DM) GetSpecialSeg() (msg string) { if d.Content == nil || d.Pool != PoolSpecial { return } msg = d.Content.Msg if d.ContentSpe != nil { msg = d.ContentSpe.Msg } return } // NeedDisplay 判断该条弹幕是否需要展示 func (d *DM) NeedDisplay() bool { return d.State == StateNormal || d.State == StateMonitorAfter } // NeedUpdateSpecial . func (d *DM) NeedUpdateSpecial(old *DM) bool { if (d.Pool == PoolSpecial || old.Pool == PoolSpecial) && d.Pool != old.Pool { return true } if d.Pool == PoolSpecial && d.NeedDisplay() && !old.NeedDisplay() { return true } if d.Pool == PoolSpecial && old.NeedDisplay() && !d.NeedDisplay() { return true } return false }