package model
import (
"encoding/json"
"fmt"
"hash/crc32"
"strconv"
)
var (
bAmp = []byte(`&`)
bGt = []byte(`>`)
bLt = []byte(`<`)
bSp = []byte(` `)
// 弹幕内容
_xmlFmt = `%s`
// 弹幕内容
_rnameFmt = `%s`
)
// All const variable use in job
const (
AttrNo = int32(0) // 属性位为0
AttrYes = int32(1) // 属性位为1
AttrProtect = uint(0) // 保护弹幕
StateNormal = int32(0) // 普通状态
StateDelete = int32(1) // 删除状态
StateHide = int32(2) // 隐藏状态
StateBlock = int32(3) // 屏蔽状态
StateFilter = int32(4) // 过滤状态
StateMonitorBefore = int32(5) // 先审后发
StateMonitorAfter = int32(6) // 先发后审
StateSystemFilter = int32(7) // 敏感词过滤
StateReportDelete = int32(8) // 举报删除
StateAdminDelete = int32(9) // 弹幕管理删除
StateUserDelete = int32(10) // 用户删除
StateScriptDelete = int32(11) // 举报脚本删除
StateTaskDel = int32(12) //弹幕任务删除
// 弹幕模式
ModeRolling = int32(1)
ModeBottom = int32(4)
ModeTop = int32(5)
ModeReverse = int32(6)
ModeSpecial = int32(7)
ModeCode = int32(8)
ModeBAS = int32(9)
PoolNormal = int32(0) // 普通弹幕池
PoolSubtitle = int32(1) // 字幕弹幕池
PoolSpecial = int32(2) // 特殊弹幕池
MaskPriorityHgih = int32(1) // 弹幕蒙版优先级高
MaskPriorityLow = int32(0) // 弹幕蒙版优先级低
NotFound = int64(-1)
)
// BinlogMsg binlog msg produced by canal
type BinlogMsg struct {
Action string `json:"action"`
Table string `json:"table"`
New json.RawMessage `json:"new"`
Old json.RawMessage `json:"old"`
}
// AttrVal return val of index'attr
func (d *DM) AttrVal(bit uint) int32 {
return (d.Attr >> bit) & int32(1)
}
// AttrSet set val of index'attr
func (d *DM) AttrSet(v int32, bit uint) {
d.Attr = d.Attr&(^(1 << bit)) | (v << bit)
}
// DMSlice dm array
type DMSlice []*DM
func (d DMSlice) Len() int { return len(d) }
func (d DMSlice) Swap(i, j int) { d[i], d[j] = d[j], d[i] }
func (d DMSlice) Less(i, j int) bool { return d[i].ID < d[j].ID }
// ToXML convert dm struct to xml.
func (d *DM) ToXML(realname bool) (s string) {
if d.Content == nil {
return
}
msg := d.Content.Msg
if d.ContentSpe != nil {
msg = d.ContentSpe.Msg
}
if len(msg) == 0 {
return
}
if realname {
// 弹幕内容
s = fmt.Sprintf(_rnameFmt, float64(d.Progress)/1000.0, d.Content.Mode, d.Content.FontSize, d.Content.Color, d.Ctime, d.Pool, hash(d.Mid, uint32(d.Content.IP)), d.ID, d.Mid, xmlReplace([]byte(msg)))
} else {
// 弹幕内容
s = fmt.Sprintf(_xmlFmt, float64(d.Progress)/1000.0, d.Content.Mode, d.Content.FontSize, d.Content.Color, d.Ctime, d.Pool, hash(d.Mid, uint32(d.Content.IP)), d.ID, xmlReplace([]byte(msg)))
}
return
}
// xmlReplace replace special char in xml.
func xmlReplace(bi []byte) (bo []byte) {
for _, b := range bi {
if b == 0 {
continue
} else if b == '&' {
bo = append(bo, bAmp...)
continue
} else if b == '>' {
bo = append(bo, bGt...)
continue
} else if b == '<' {
bo = append(bo, bLt...)
continue
} else if (b >= 0x01 && b <= 0x08) || (b >= 0x0b && b <= 0x0c) || (b >= 0x0e && b <= 0x1f) || (b == 0x7f) {
bo = append(bo, bSp...)
} else {
bo = append(bo, b)
}
}
return
}
// hash return hash string.
func hash(mid int64, ip uint32) string {
var s uint32
if mid != 0 {
s = crc32.ChecksumIEEE([]byte(strconv.FormatInt(mid, 10)))
return strconv.FormatInt(int64(s), 16)
}
s = crc32.ChecksumIEEE([]byte(strconv.FormatInt(int64(ip), 10)))
return "D" + strconv.FormatInt(int64(s), 16)
}
// GetSpecialSeg .
func (d *DM) GetSpecialSeg() (msg string) {
if d.Content == nil || d.Pool != PoolSpecial {
return
}
msg = d.Content.Msg
if d.ContentSpe != nil {
msg = d.ContentSpe.Msg
}
return
}
// NeedDisplay 判断该条弹幕是否需要展示
func (d *DM) NeedDisplay() bool {
return d.State == StateNormal || d.State == StateMonitorAfter
}
// NeedUpdateSpecial .
func (d *DM) NeedUpdateSpecial(old *DM) bool {
if (d.Pool == PoolSpecial || old.Pool == PoolSpecial) && d.Pool != old.Pool {
return true
}
if d.Pool == PoolSpecial && d.NeedDisplay() && !old.NeedDisplay() {
return true
}
if d.Pool == PoolSpecial && old.NeedDisplay() && !d.NeedDisplay() {
return true
}
return false
}