package game import ( "context" "flag" "path/filepath" "reflect" "testing" "go-common/app/interface/main/app-view/conf" "go-common/app/interface/main/app-view/model/game" . "github.com/smartystreets/goconvey/convey" ) var ( d *Dao ) func init() { dir, _ := filepath.Abs("../../cmd/app-view-test.toml") flag.Set("conf", dir) conf.Init() d = New(conf.Conf) } func TestNew(t *testing.T) { type args struct { c *conf.Config } tests := []struct { name string args args wantD *Dao }{ // TODO: Add test cases. } for _, tt := range tests { t.Run(tt.name, func(t *testing.T) { if gotD := New(tt.args.c); !reflect.DeepEqual(gotD, tt.wantD) { t.Errorf("New() = %v, want %v", gotD, tt.wantD) } }) } } func TestDao_Info(t *testing.T) { type args struct { c context.Context gameID int64 plat int8 } tests := []struct { name string args args wantInfo *game.Info wantErr bool }{ // TODO: Add test cases. } for _, tt := range tests { Convey(tt.name, t, func() { gotInfo, err := d.Info(tt.args.c, tt.args.gameID, tt.args.plat) So(err, ShouldEqual, tt.wantErr) So(gotInfo, ShouldResemble, tt.wantInfo) }) } }